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Searched refs:texture_samplers (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tss.c144 boolean reemit = svga->rebind.flags.texture_samplers; in update_tss_binding()
210 svga->rebind.flags.texture_samplers = FALSE; in update_tss_binding()
235 assert(svga->rebind.flags.texture_samplers); in svga_reemit_tss_bindings()
289 svga->rebind.flags.texture_samplers = FALSE; in svga_reemit_tss_bindings()
Dsvga_draw.c217 if (svga->rebind.flags.texture_samplers) { in draw_vgpu9()
357 if (svga->rebind.flags.texture_samplers) { in validate_sampler_resources()
370 svga->rebind.flags.texture_samplers = FALSE; in validate_sampler_resources()
Dsvga_context.h510 unsigned texture_samplers:1; member
Dsvga_context.c353 svga->rebind.flags.texture_samplers = TRUE; in svga_context_flush()