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/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp539 CPDF_MeshVertex* this_row = vertex.get() + (1 - last_index) * row_verts; in DrawLatticeGouraudShading() local
540 if (!stream.ReadVertexRow(*pObject2Bitmap, row_verts, this_row)) in DrawLatticeGouraudShading()
546 triangle[1] = this_row[i - 1]; in DrawLatticeGouraudShading()
549 triangle[2] = this_row[i]; in DrawLatticeGouraudShading()