Searched refs:tileBits (Results 1 – 1 of 1) sorted by relevance
1395 UINT_32 tileBits = ((ty&0x3) << 2) | (tx&0x3); in DispatchComputeSurfaceAddrFromCoord() local1397 tileBits = tileBits & addr5Swizzle; in DispatchComputeSurfaceAddrFromCoord()1398 addr5Bit = XorReduce(tileBits, 4); in DispatchComputeSurfaceAddrFromCoord()2177 UINT_64 tileBits; in ComputeSurfaceCoordFromAddrMacroTiled() local2226 tileBits = microTileBits / slicesPerTile; // micro tile bits in ComputeSurfaceCoordFromAddrMacroTiled()2235 macroTileBits = (macroWidth * macroHeight) * tileBits / (banks * pipes); in ComputeSurfaceCoordFromAddrMacroTiled()2252 elementOffset = tileSlices * tileBits; in ComputeSurfaceCoordFromAddrMacroTiled()2253 elementOffset += totalOffset % tileBits; in ComputeSurfaceCoordFromAddrMacroTiled()2276 tileIndex = static_cast<UINT_32>((totalOffset % macroTileBits) / tileBits); in ComputeSurfaceCoordFromAddrMacroTiled()