Searched refs:tile_to_gl_wrap (Results 1 – 1 of 1) sorted by relevance
2880 static inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) { in tile_to_gl_wrap() function3001 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX()); in bindTexture()3002 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY()); in bindTexture()