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Searched refs:tile_to_gl_wrap (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp2880 static inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) { in tile_to_gl_wrap() function
3001 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX()); in bindTexture()
3002 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY()); in bindTexture()