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Searched refs:tilesDown (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DTiledVertexGrid.java63 final int tilesDown = height / tileHeight; in generateGrid() local
73 for (int tileY = 0; tileY < tilesDown && entirelyEmpty; tileY++) { in generateGrid()
86 grid = new Grid(tilesAcross, tilesDown, false); in generateGrid()
87 for (int tileY = 0; tileY < tilesDown; tileY++) { in generateGrid()
135 final int tilesDown = mWorld.getHeight(); in draw() local
140 mTilesPerColumn = tilesDown; in draw()
/external/dng_sdk/source/
Ddng_jpeg_image.cpp219 uint32 tilesDown = ifd.TilesDown (); in Encode() local
221 uint32 tileCount = tilesAcross * tilesDown; in Encode()
Ddng_read_image.cpp2766 uint32 tilesDown, in dng_read_tiles_task() argument
2782 , fTilesDown (tilesDown) in dng_read_tiles_task()
2965 uint32 tilesDown = ifd.TilesDown (); in Read() local
2967 uint32 tileCount = SafeUint32Mult (tilesAcross, tilesDown, outerSamples); in Read()
3209 bool useMultipleThreads = (outerSamples * tilesDown * tilesAcross >= 2) && in Read()
3222 uint32 threadCount = Min_uint32 (outerSamples * tilesDown * tilesAcross, in Read()
3234 tilesDown, in Read()
3275 for (uint32 rowIndex = 0; rowIndex < tilesDown; rowIndex++) in Read()
Ddng_image_writer.cpp4353 uint32 tilesDown, in dng_write_tiles_task() argument
4365 , fTilesDown (tilesDown) in dng_write_tiles_task()
4639 uint32 tilesDown = ifd.TilesDown (); in WriteImage() local
4641 bool useMultipleThreads = (tilesDown * tilesAcross >= 2) && in WriteImage()
4654 uint32 threadCount = Min_uint32 (tilesDown * tilesAcross, in WriteImage()
4664 tilesDown, in WriteImage()
4701 for (uint32 rowIndex = 0; rowIndex < tilesDown; rowIndex++) in WriteImage()