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/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_resource.c845 uint32_t tiles_h = DIV_ROUND_UP(psurf->height, tile_h); in vc4_dump_surface_msaa() local
848 uint32_t char_h_per_tile = char_h / tiles_h - 1; in vc4_dump_surface_msaa()