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Searched refs:tmu_write_count (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c55 int tmu_write_count[2]; member
191 bool is_direct = submit && validation_state->tmu_write_count[tmu] == 0; in check_tmu_write()
251 if (validation_state->tmu_write_count[tmu] >= 4) { in check_tmu_write()
256 validation_state->tmu_setup[tmu].p_offset[validation_state->tmu_write_count[tmu]] = in check_tmu_write()
258 validation_state->tmu_write_count[tmu]++; in check_tmu_write()
277 validation_state->tmu_write_count[tmu] = 0; in check_tmu_write()
730 return (validation_state->tmu_write_count[0] != 0 || in texturing_in_progress()
731 validation_state->tmu_write_count[1] != 0); in texturing_in_progress()