Searched refs:traceShader (Results 1 – 1 of 1) sorted by relevance
108 bool traceShader; in GrGLCompileAndAttachShader() local109 TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), &traceShader); in GrGLCompileAndAttachShader()110 if (traceShader) { in GrGLCompileAndAttachShader()