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Searched refs:translate_to_glsl (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp49 std::unique_ptr<SkSL::Program> translate_to_glsl(const GrGLContext& context, GrGLenum type, in translate_to_glsl() function
92 auto program = translate_to_glsl(glCtx, type, skslStrings, lengths, count, settings, &glsl); in GrGLCompileAndAttachShader()
175 if (translate_to_glsl(context, type, skslStrings, lengths, count, settings, &glsl)) { in GrGLPrintShader()