Searched refs:traverseAsArray (Results 1 – 2 of 2) sorted by relevance
281 const bool traverseAsArray = numArrayElements >= 0; in glslTraverseBasicTypeArray() local282 const std::string traversedName = m_name + (!traverseAsArray ? "[gl_InvocationID]" : ""); in glslTraverseBasicTypeArray()283 const glu::VarType type = traverseAsArray ? glu::VarType(m_type, numArrayElements) : m_type; in glslTraverseBasicTypeArray()
5743 const bool traverseAsArray = numArrayElements >= 0; in glslTraverseBasicTypeArray() local5744 const string traversedName = m_name + (!traverseAsArray ? "[gl_InvocationID]" : ""); in glslTraverseBasicTypeArray()5745 const glu::VarType type = traverseAsArray ? glu::VarType(m_type, numArrayElements) : m_type; in glslTraverseBasicTypeArray()