Searched refs:triangleBatch (Results 1 – 2 of 2) sorted by relevance
150 triangleBatch[i] = 0; in Renderer()1071 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()1499 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles()1544 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle()1601 Triangle *triangle = triangleBatch[unit]; in setupVertexTriangle()1645 Triangle *triangle = triangleBatch[unit]; in setupLines()1670 Triangle *triangle = triangleBatch[unit]; in setupPoints()1978 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()2033 deallocate(triangleBatch[i]); in terminateThreads()2034 triangleBatch[i] = 0; in terminateThreads()
444 Triangle *triangleBatch[16]; member in sw::Renderer