Home
last modified time | relevance | path

Searched refs:triangleBatch (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.cpp150 triangleBatch[i] = 0; in Renderer()
1071 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()
1499 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles()
1544 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle()
1601 Triangle *triangle = triangleBatch[unit]; in setupVertexTriangle()
1645 Triangle *triangle = triangleBatch[unit]; in setupLines()
1670 Triangle *triangle = triangleBatch[unit]; in setupPoints()
1978 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()
2033 deallocate(triangleBatch[i]); in terminateThreads()
2034 triangleBatch[i] = 0; in terminateThreads()
DRenderer.hpp444 Triangle *triangleBatch[16]; member in sw::Renderer