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Searched refs:twoToTheMipLevel (Results 1 – 2 of 2) sorted by relevance

/external/skia/tests/
DMipMapTest.cpp78 int twoToTheMipLevel = 1 << (i + 1); in test_mipmap_generation() local
79 int currentWidth = width / twoToTheMipLevel; in test_mipmap_generation()
80 int currentHeight = height / twoToTheMipLevel; in test_mipmap_generation()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp939 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
940 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
941 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
972 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
973 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
974 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
1100 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
1101 int currentWidth = SkTMax(1, width / twoToTheMipLevel); in uploadTexData()
1102 int currentHeight = SkTMax(1, height / twoToTheMipLevel); in uploadTexData()
1110 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
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