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Searched refs:u32NumFaces (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTTextureAPI.cpp511 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
546 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
631 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
666 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
742 if(sTextureHeader.u32NumFaces>1 || sTextureHeader.u32NumSurfaces>1 || sTextureHeader.u32Depth>1) in PVRTTextureLoadFromPointer()
744 if((sTextureHeader.u32NumFaces>1) && (sTextureHeader.u32NumSurfaces>1)) in PVRTTextureLoadFromPointer()
749 else if((sTextureHeader.u32NumFaces>1) && (sTextureHeader.u32Depth>1)) in PVRTTextureLoadFromPointer()
765 else if(sTextureHeader.u32NumFaces>1) in PVRTTextureLoadFromPointer()
795 if(sTextureHeader.u32NumFaces>1) in PVRTTextureLoadFromPointer()
838 for (PVRTuint32 uiFace=0; uiFace<psTempHeader->u32NumFaces; ++uiFace) in PVRTTextureLoadFromPointer()
[all …]
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp906 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
941 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
1013 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
1048 for (PVRTuint32 uiFace=0;uiFace<sTextureHeader.u32NumFaces;++uiFace) in PVRTTextureLoadFromPointer()
1108 if (sTextureHeader.u32NumFaces>1 || sTextureHeader.u32NumSurfaces>1 || sTextureHeader.u32Depth>1) in PVRTTextureLoadFromPointer()
1110 if((sTextureHeader.u32NumFaces>1) && (sTextureHeader.u32NumSurfaces>1)) in PVRTTextureLoadFromPointer()
1115 else if ((sTextureHeader.u32NumFaces>1) && (sTextureHeader.u32Depth>1)) in PVRTTextureLoadFromPointer()
1131 else if(sTextureHeader.u32NumFaces>1) in PVRTTextureLoadFromPointer()
1194 for (PVRTuint32 uiFace=0; uiFace<psTempHeader->u32NumFaces; ++uiFace) in PVRTTextureLoadFromPointer()
1278 for (PVRTuint32 uiFace=0; uiFace<psTempHeader->u32NumFaces; ++uiFace) in PVRTTextureLoadFromPointer()
[all …]
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.h252 PVRTuint32 u32NumFaces; ///< Number of faces in a Cube Map. Maybe be a value other than 6. member
270u32NumFaces(1), ///< Number of faces in a Cube Map. Maybe be a value othe… in PVRTextureHeaderV3()
DPVRTTexture.cpp395 PVRTuint32 numfaces = ((bAllFaces)?(sTextureHeader.u32NumFaces):(1)); in PVRTGetTextureDataSize()
433 NewHeader.u32NumFaces=(isCubeMap?6:1); in PVRTConvertOldTextureHeaderToV3()