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Searched refs:u32Width (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTTextureAPI.cpp277 _ASSERT(pIn->u32Width); in PVRTTextureTile()
278 _ASSERT(pIn->u32Width == pIn->u32Height); in PVRTTextureTile()
285 nSize = pIn->u32Width * nRepeatCnt; in PVRTTextureTile()
296 int nBlocksSrcW = PVRT_MAX((unsigned int)1, (pIn->u32Width >> nLevel) / nElW); in PVRTTextureTile()
314 psTexHeaderNew->u32Width = nSize; in PVRTTextureTile()
501 PVRTuint32 uiMIPWidth = sTextureHeaderDecomp.u32Width>>nLoadFromLevel; in PVRTTextureLoadFromPointer()
533 uiMIPWidth=sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
621 PVRTuint32 uiMIPWidth = sTextureHeaderDecomp.u32Width>>nLoadFromLevel; in PVRTTextureLoadFromPointer()
653 uiMIPWidth=sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
801 PVRTuint32 u32MIPWidth = sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp680 _ASSERT(pIn->u32Width); in PVRTTextureTile()
681 _ASSERT(pIn->u32Width == pIn->u32Height); in PVRTTextureTile()
688 nSize = pIn->u32Width * nRepeatCnt; in PVRTTextureTile()
699 int nBlocksSrcW = PVRT_MAX((unsigned int)1, (pIn->u32Width >> nLevel) / nElW); in PVRTTextureTile()
717 psTexHeaderNew->u32Width = nSize; in PVRTTextureTile()
896 PVRTuint32 uiMIPWidth = sTextureHeaderDecomp.u32Width>>nLoadFromLevel; in PVRTTextureLoadFromPointer()
928 uiMIPWidth=sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
1003 PVRTuint32 uiMIPWidth = sTextureHeaderDecomp.u32Width>>nLoadFromLevel; in PVRTTextureLoadFromPointer()
1035 uiMIPWidth=sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
1169 PVRTuint32 u32MIPWidth = sTextureHeader.u32Width; in PVRTTextureLoadFromPointer()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.h249 PVRTuint32 u32Width; ///< Width of the texture. member
267 u32Width(1), ///< Width of the texture. in PVRTextureHeaderV3()
DPVRTTexture.cpp147 psTexHeader->u32Width=w; in PVRTTextureCreate()
359 PVRTuint32 uiWidth = PVRT_MAX(1,sTextureHeader.u32Width>>uiCurrentMIP); in PVRTGetTextureDataSize()
378 PVRTuint32 uiWidth = PVRT_MAX(1,sTextureHeader.u32Width>>iMipLevel); in PVRTGetTextureDataSize()
442 NewHeader.u32Width=LegacyHeader->dwWidth; in PVRTConvertOldTextureHeaderToV3()
DPVRTPrint3D.cpp223 m_fTexW = (float)texHeader->u32Width; in LoadFontData()