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Searched refs:ui32Max (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp896 PVRTuint32 ui32Max = 0; in PVRTModelPODGetAnimArraySize() local
899 if(ui32Max < pAnimDataIdx[i]) in PVRTModelPODGetAnimArraySize()
900 ui32Max = pAnimDataIdx[i]; in PVRTModelPODGetAnimArraySize()
903 return ui32Max + ui32Components; in PVRTModelPODGetAnimArraySize()