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Searched refs:ui32Tris (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp4227 unsigned int ui32Tris; local
4230 ui32Tris = inMesh.sBoneBatches.pnBatchOffset[j + 1] - inMesh.sBoneBatches.pnBatchOffset[j];
4232 ui32Tris = inMesh.nNumFaces - inMesh.sBoneBatches.pnBatchOffset[j];
4241 for(l = ui32Offset; l < ui32Offset + (ui32Tris * 3); ++l)
4265 while(ui32TrisDrawn < ui32Tris)