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Searched refs:ui32TrisDrawn (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp4263 unsigned int ui32TrisDrawn = 0; local
4265 while(ui32TrisDrawn < ui32Tris)
4288 ui32TrisDrawn += inMesh.pnStripLength[ui32Strip];