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Searched refs:ui32V (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp3372 unsigned int ui32V[3]; local
3379 PVRTVertexRead(&ui32V[0], pData, mesh.sFaces.eType);
3380 PVRTVertexRead(&ui32V[1], pData + mesh.sFaces.nStride, mesh.sFaces.eType);
3381 PVRTVertexRead(&ui32V[2], pData + 2 * mesh.sFaces.nStride, mesh.sFaces.eType);
3384 PVRTVertexWrite(pData, mesh.sFaces.eType, ui32V[i32El1]);
3385 PVRTVertexWrite(pData + mesh.sFaces.nStride, mesh.sFaces.eType, ui32V[i32El2]);
3386 PVRTVertexWrite(pData + 2 * mesh.sFaces.nStride, mesh.sFaces.eType, ui32V[i32El3]);