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Searched refs:uiFormatFlags (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h220 PVRTuint32 uiFormatFlags; // Surface Type. member
DPVRTPFXParser.cpp369 uiFormatFlags(0), in SPVRTPFXRenderPass()
1660 m_RenderPasses[uiPassIdx].uiFormatFlags = TexDesc.uiFlags; in ParseTexture()
1781 m_RenderPasses[uiPassIdx].uiFormatFlags = TexDesc.uiFlags; in ParseTarget()
2678 …if( (Target.BufferType.find_first_of("DEPTH") != CPVRTString::npos && !(Pass.uiFormatFlags & PVRPF… in DetermineRenderPassDependencies()
2679 …|| (Target.BufferType.find_first_of("COLOR") != CPVRTString::npos && !(Pass.uiFormatFlags & PVRPFX… in DetermineRenderPassDependencies()