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Searched refs:uniform4iv (Results 1 – 25 of 39) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp228 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
264 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp594 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render()
604 case glu::TYPE_BOOL_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl132 gl->uniform4iv = &glUniform4iv;
DglwInitES30Direct.inl219 gl->uniform4iv = &glUniform4iv;
DglwInitES20.inl132 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitES31Direct.inl281 gl->uniform4iv = &glUniform4iv;
DglwInitES32Direct.inl325 gl->uniform4iv = &glUniform4iv;
DglwFunctions.inl543 glUniform4ivFunc uniform4iv; variable
DglwInitES30.inl219 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL30.inl217 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL31.inl228 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL32.inl246 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitES31.inl281 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL33.inl265 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitES32.inl325 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl281 dst->uniform4iv = src.uniform4iv;
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp850 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms()
931 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
DglsShaderLibraryCase.cpp801 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
805 case TYPE_BOOL_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
DglsFragOpInteractionCase.cpp355 case 4: ctx.uniform4iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp182 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
DsglrContext.hpp170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
DsglrReferenceContext.hpp733 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
DsglrGLContext.cpp761 void GLContext::uniform4iv (deInt32 location, deInt32 count, const deInt32* value) in uniform4iv() function in sglr::GLContext
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp164 fFunctions.fUniform4iv = bind_to_member(this, &GrGLTestInterface::uniform4iv); in GrGLTestInterface()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl543 gl->uniform4iv = glUniform4iv;

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