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Searched refs:uniformAlignment (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dparameter_validation.cpp3646 … VkDeviceSize uniformAlignment = device_data->device_limits.minUniformBufferOffsetAlignment; in UpdateDescriptorSets() local
3649 … if (vk_safe_modulo(pDescriptorWrites[i].pBufferInfo[j].offset, uniformAlignment) != 0) { in UpdateDescriptorSets()
3655 … i, j, pDescriptorWrites[i].pBufferInfo[j].offset, uniformAlignment); in UpdateDescriptorSets()