Home
last modified time | relevance | path

Searched refs:uniformBinding (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp314 uint32_t uniformBinding; in appendUniformDecls() local
317 uniformBinding = kGeometryBinding; in appendUniformDecls()
320 uniformBinding = kGeometryBinding; in appendUniformDecls()
324 uniformBinding = kFragBinding; in appendUniformDecls()
328 kUniformBufferDescSet, uniformBinding, stage); in appendUniformDecls()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1589 deUint32 uniformBinding = 0; in setupUniforms() local
1599 …case TYPE_FLOAT: addUniform(uniformBinding, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, sizeof(float),… in setupUniforms()
1600 …case TYPE_FLOAT_VEC2: addUniform(uniformBinding, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, s_constInV… in setupUniforms()
1601 …case TYPE_FLOAT_VEC3: addUniform(uniformBinding, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, s_constInV… in setupUniforms()
1602 …case TYPE_FLOAT_VEC4: addUniform(uniformBinding, vk::VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, s_constInV… in setupUniforms()
1604 …case TYPE_FLOAT_MAT2: addMatrixUniform(uniformBinding, in.dataType, s_constInMat2x2[inNdx]); break; in setupUniforms()
1605 …case TYPE_FLOAT_MAT2X3: addMatrixUniform(uniformBinding, in.dataType, s_constInMat2x3[inNdx]); bre… in setupUniforms()
1606 …case TYPE_FLOAT_MAT2X4: addMatrixUniform(uniformBinding, in.dataType, s_constInMat2x4[inNdx]); bre… in setupUniforms()
1607 …case TYPE_FLOAT_MAT3X2: addMatrixUniform(uniformBinding, in.dataType, s_constInMat3x2[inNdx]); bre… in setupUniforms()
1608 …case TYPE_FLOAT_MAT3: addMatrixUniform(uniformBinding, in.dataType, s_constInMat3x3[inNdx]); break; in setupUniforms()
[all …]