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Searched refs:uniformRegister (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h289 int uniformRegister(TIntermTyped *uniform);
DOutputASM.cpp485 uniformRegister(symbol); in visitSymbol()
2085 uniformRegister(arg); in getBlockId()
2604 case EvqUniform: return uniformRegister(operand); in registerIndex()
2849 int OutputASM::uniformRegister(TIntermTyped *uniform) in uniformRegister() function in glsl::OutputASM