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Searched refs:unpackPtr (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1024 const void* unpackPtr = getPixelUnpackPtr(data); in texImage3D() local
1061 if (unpackPtr) in texImage3D()
1063 ConstPixelBufferAccess src = getUnpack2DAccess(transferFmt, width, 1, unpackPtr); in texImage3D()
1097 if (unpackPtr) in texImage3D()
1099 ConstPixelBufferAccess src = getUnpack2DAccess(transferFmt, width, height, unpackPtr); in texImage3D()
1139 if (unpackPtr) in texImage3D()
1141 ConstPixelBufferAccess src = getUnpack2DAccess(transferFmt, width, height, unpackPtr); in texImage3D()
1178 if (unpackPtr) in texImage3D()
1180 ConstPixelBufferAccess src = getUnpack3DAccess(transferFmt, width, height, depth, unpackPtr); in texImage3D()
1217 if (unpackPtr) in texImage3D()
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