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Searched refs:unusedHints (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp812 …:ostringstream& src, const VarType& type, const char* name, int indentLevel, deUint32 unusedHints);
850 …::ostringstream& src, const VarType& type, const char* name, int indentLevel, deUint32 unusedHints) in generateDeclaration() argument
898 if (unusedHints != 0) in generateDeclaration()
899 src << " // unused in " << (unusedHints == UNUSED_BOTH ? "both shaders" : in generateDeclaration()
900 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()
901 unusedHints == UNUSED_FRAGMENT ? "fragment shader" : "???"); in generateDeclaration()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp763 …onst VarType& type, const std::string& name, int indentLevel, deUint32 unusedHints, deUint32 flags…
807 …onst VarType& type, const std::string& name, int indentLevel, deUint32 unusedHints, deUint32 flags… in generateDeclaration() argument
847 if (unusedHints != 0) in generateDeclaration()
848 src << " // unused in " << (unusedHints == UNUSED_BOTH ? "both shaders" : in generateDeclaration()
849 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()
850 unusedHints == UNUSED_FRAGMENT ? "fragment shader" : "???"); in generateDeclaration()