Home
last modified time | relevance | path

Searched refs:useMatrix (Results 1 – 1 of 1) sorted by relevance

/external/skia/fuzz/
DFuzzCanvas.cpp324 bool useMatrix; in make_fuzz_shader() local
343 fuzz->next(&tmX, &tmY, &useMatrix); in make_fuzz_shader()
344 if (useMatrix) { in make_fuzz_shader()
347 return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader()
350 fuzz->next(&tmX, &tmY, &useMatrix); in make_fuzz_shader()
351 if (useMatrix) { in make_fuzz_shader()
354 return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader()
372 fuzz->next(&tmX, &tmY, &useMatrix, &useTile); in make_fuzz_shader()
373 if (useMatrix) { in make_fuzz_shader()
380 useMatrix ? &matrix : nullptr, in make_fuzz_shader()
[all …]