Searched refs:useMatrix (Results 1 – 1 of 1) sorted by relevance
/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 324 bool useMatrix; in make_fuzz_shader() local 343 fuzz->next(&tmX, &tmY, &useMatrix); in make_fuzz_shader() 344 if (useMatrix) { in make_fuzz_shader() 347 return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader() 350 fuzz->next(&tmX, &tmY, &useMatrix); in make_fuzz_shader() 351 if (useMatrix) { in make_fuzz_shader() 354 return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader() 372 fuzz->next(&tmX, &tmY, &useMatrix, &useTile); in make_fuzz_shader() 373 if (useMatrix) { in make_fuzz_shader() 380 useMatrix ? &matrix : nullptr, in make_fuzz_shader() [all …]
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