Searched refs:usePixCoord (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1003 …glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord); 1117 bool usePixCoord) in genFragmentShaderSource() argument 1121 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); in genFragmentShaderSource() 1138 + (usePixCoord ? "\tivec2 pixCoord = ivec2(v_normalizedCoord*u_viewportSize);\n" : "") + in genFragmentShaderSource() 1219 const bool usePixCoord = gatherType == GATHERTYPE_OFFSET_DYNAMIC; in genProgramSources() local 1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat); in genProgramSources() 1228 …ce(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord); in genProgramSources()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1455 bool usePixCoord, in genFragmentShaderSource() argument 1461 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); in genFragmentShaderSource() 1488 if (usePixCoord) in genFragmentShaderSource() 1498 if (usePixCoord) in genFragmentShaderSource() 1636 const bool usePixCoord = baseParams.gatherType == GATHERTYPE_OFFSET_DYNAMIC; in genGatherPrograms() local 1637 const bool useNormalizedCoord = usePixCoord || isDepthFormat(baseParams.textureFormat); in genGatherPrograms() 1650 …arams.offsetSize), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord, baseParams.off… in genGatherPrograms()
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