Searched refs:useTile (Results 1 – 1 of 1) sorted by relevance
370 bool useTile; in make_fuzz_shader() local372 fuzz->next(&tmX, &tmY, &useMatrix, &useTile); in make_fuzz_shader()376 if (useTile) { in make_fuzz_shader()381 useTile ? &tile : nullptr); in make_fuzz_shader()