Searched refs:useTileSize (Results 1 – 1 of 1) sorted by relevance
471 bool useTileSize, turbulence; in make_fuzz_shader() local472 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); in make_fuzz_shader()473 if (useTileSize) { in make_fuzz_shader()480 useTileSize ? &tileSize : nullptr); in make_fuzz_shader()484 useTileSize ? &tileSize : nullptr); in make_fuzz_shader()