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Searched refs:use_literal (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_inline_literals.c108 unsigned use_literal = 0; in rc_inline_literals() local
132 if (!ret || (use_literal && in rc_inline_literals()
134 use_literal = 0; in rc_inline_literals()
139 use_literal = 0; in rc_inline_literals()
143 if (!use_literal) { in rc_inline_literals()
145 use_literal = 1; in rc_inline_literals()
156 if (!use_literal) { in rc_inline_literals()