Searched refs:use_slm (Results 1 – 1 of 1) sorted by relevance
101 gen7_launch_grid_l3(struct ilo_render *r, bool use_slm) in gen7_launch_grid_l3() argument114 if (use_slm) in gen7_launch_grid_l3()188 bool use_slm; in ilo_render_emit_launch_grid_commands() local193 use_slm = ilo_shader_get_kernel_param(vec->cs, ILO_KERNEL_CS_LOCAL_SIZE); in ilo_render_emit_launch_grid_commands()198 gen7_launch_grid_l3(render, use_slm); in ilo_render_emit_launch_grid_commands()223 if (ilo_dev_gen(render->dev) >= ILO_GEN(7) && use_slm) { in ilo_render_emit_launch_grid_commands()