Searched refs:v_chroma (Results 1 – 1 of 1) sorted by relevance
179 final float v_chroma = normalizedByte(yuvPlanes[2].get()) - 0.5f; in testYuvRendering() local181 final float expectedRed = saturatedConvert(y_luma + 1.403f * v_chroma); in testYuvRendering()183 saturatedConvert(y_luma - 0.344f * u_chroma - 0.714f * v_chroma); in testYuvRendering()