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Searched refs:v_coord (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp372 const tcu::Vec3 v_coord = texCoordMat * tcu::Vec3(a_coord.x(), a_coord.y(), 1.0f); in shadeVertices() local
375 packet.outputs[0] = tcu::Vec4(v_coord.x(), v_coord.y(), v_coord.z(), 0.0f); in shadeVertices()
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments() local
165 …, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod)); in shadeFragments()
225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments() local
228 …acketNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod) *… in shadeFragments()
229 … + this->m_uniforms[1].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod) * 0.5f); in shadeFragments()
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp518 tcu::Vec3 v_coord = texCoordMat * tcu::Vec3(a_coord.x(), a_coord.y(), 1.0f); in shadeVertices() local
521 packet.outputs[0] = tcu::Vec4(v_coord.x(), v_coord.y(), v_coord.z(), 0.0f); in shadeVertices()