Searched refs:validReadType (Results 1 – 2 of 2) sorted by relevance
2930 const bool validReadType = readFramebuffer->getColorbufferType() == GL_TEXTURE_2D || in blitFramebuffer() local2934 if(!validReadType || !validDrawType || in blitFramebuffer()
4027 …const bool validReadType = readColorbufferType == GL_TEXTURE_2D || Framebuffer::IsRenderbuffer(rea… in blitFramebuffer() local4029 if(!validReadType || !validDrawType) in blitFramebuffer()