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Searched refs:validTexGroup (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp2899 …TestCaseGroup* validTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lo… in addShaderCompilationPerformanceCases() local
2903 validGroup->addChild(validTexGroup); in addShaderCompilationPerformanceCases()
2936validTexGroup->addChild(new ShaderCompilerTextureCase(context, caseName.c_str(), "", caseID++, tru… in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2879 …TestCaseGroup* validTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lo… in addShaderCompilationPerformanceCases() local
2883 validGroup->addChild(validTexGroup); in addShaderCompilationPerformanceCases()
2916validTexGroup->addChild(new ShaderCompilerTextureCase(context, caseName.c_str(), "", caseID++, tru… in addShaderCompilationPerformanceCases()