Searched refs:validTexGroup (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 2899 …TestCaseGroup* validTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lo… in addShaderCompilationPerformanceCases() local 2903 validGroup->addChild(validTexGroup); in addShaderCompilationPerformanceCases() 2936 …validTexGroup->addChild(new ShaderCompilerTextureCase(context, caseName.c_str(), "", caseID++, tru… in addShaderCompilationPerformanceCases()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 2879 …TestCaseGroup* validTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lo… in addShaderCompilationPerformanceCases() local 2883 validGroup->addChild(validTexGroup); in addShaderCompilationPerformanceCases() 2916 …validTexGroup->addChild(new ShaderCompilerTextureCase(context, caseName.c_str(), "", caseID++, tru… in addShaderCompilationPerformanceCases()
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