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Searched refs:validate_texture_wrap_mode (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsamplerobj.c433 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap) in validate_texture_wrap_mode() function
470 assert(validate_texture_wrap_mode(ctx, s)); in _mesa_set_sampler_wrap()
471 assert(validate_texture_wrap_mode(ctx, t)); in _mesa_set_sampler_wrap()
472 assert(validate_texture_wrap_mode(ctx, r)); in _mesa_set_sampler_wrap()
493 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_s()
508 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_t()
523 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_r()
Dtexparam.c55 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap) in validate_texture_wrap_mode() function
332 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri()
345 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri()
358 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri()