Searched refs:validate_texture_wrap_mode (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | samplerobj.c | 433 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap) in validate_texture_wrap_mode() function 470 assert(validate_texture_wrap_mode(ctx, s)); in _mesa_set_sampler_wrap() 471 assert(validate_texture_wrap_mode(ctx, t)); in _mesa_set_sampler_wrap() 472 assert(validate_texture_wrap_mode(ctx, r)); in _mesa_set_sampler_wrap() 493 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_s() 508 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_t() 523 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_r()
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D | texparam.c | 55 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap) in validate_texture_wrap_mode() function 332 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri() 345 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri() 358 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri()
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