Searched refs:validate_vi_against_vs_inputs (Results 1 – 1 of 1) sorted by relevance
1851 static bool validate_vi_against_vs_inputs(debug_report_data *report_data, VkPipelineVertexInputStat… in validate_vi_against_vs_inputs() function2888 …pass &= validate_vi_against_vs_inputs(report_data, vi, shaders[vertex_stage], entrypoints[vertex_s… in validate_and_capture_pipeline_shader_state()