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Searched refs:varyingType (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp37 GrSLType varyingType; in emitTransforms() local
42 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType : in emitTransforms()
58 GrGLSLVertToFrag v(varyingType); in emitTransforms()
61 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); in emitTransforms()
62 handler->specifyCoordsForCurrCoordTransform(SkString(v.fsIn()), varyingType); in emitTransforms()
64 if (kVec2f_GrSLType == varyingType) { in emitTransforms()
DGrGLSLShaderBuilder.cpp73 GrSLType varyingType) const { in appendTextureLookup()
81 GrSLType varyingType, in appendTextureLookup() argument
86 this->appendTextureLookup(&lookup, samplerHandle, coordName, varyingType); in appendTextureLookup()
89 this->appendTextureLookup(&this->code(), samplerHandle, coordName, varyingType); in appendTextureLookup()
97 GrSLType varyingType, in appendTextureLookupAndModulate() argument
100 this->appendTextureLookup(&lookup, samplerHandle, coordName, varyingType); in appendTextureLookupAndModulate()
/external/skia/src/gpu/
DGrPathProcessor.cpp54 GrSLType varyingType = in emitTransforms() local
60 GrGLSLVertToFrag v(varyingType); in emitTransforms()
65 fInstalledTransforms.back().fType = varyingType; in emitTransforms()
67 transformHandler->specifyCoordsForCurrCoordTransform(SkString(v.fsIn()), varyingType); in emitTransforms()