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Searched refs:vbo_save_context (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c106 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_copy_vertices()
186 struct vbo_save_context *save = &vbo_context(ctx)->save; in alloc_vertex_store()
311 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_reset_counters()
372 convert_line_loop_to_strip(struct vbo_save_context *save, in convert_line_loop_to_strip()
417 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_compile_vertex_list()
562 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_wrap_buffers()
606 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_wrap_filled_vertex()
629 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_copy_to_current()
646 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_copy_from_current()
679 struct vbo_save_context *save = &vbo_context(ctx)->save; in _save_upgrade_vertex()
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Dvbo_save.c42 struct vbo_save_context *save = &vbo->save; in vbo_save_init()
82 struct vbo_save_context *save = &vbo->save; in vbo_save_destroy()
110 struct vbo_save_context *save = &vbo_context(ctx)->save; in vbo_save_fallback()
Dvbo_save.h123 struct vbo_save_context { struct
182 void vbo_save_api_init( struct vbo_save_context *save ); argument
Dvbo_save_draw.c137 struct vbo_save_context *save = &vbo->save; in vbo_bind_vertex_list()
256 struct vbo_save_context *save = &vbo_context(ctx)->save; in vbo_save_playback_vertex_list()
Dvbo_context.h73 struct vbo_save_context save;