Searched refs:vc4_shader_state (Results 1 – 3 of 3) sorted by relevance
44 uint32_t temp_size = exec_size + (sizeof(struct vc4_shader_state) * in vc4_get_bcl()50 sizeof(struct vc4_shader_state)) || in vc4_get_bcl()
63 struct vc4_shader_state { struct
253 struct vc4_shader_state *shader_state; in validate_indexed_prim_list()287 struct vc4_shader_state *shader_state; in validate_gl_array_primitive()734 struct vc4_shader_state *state) in validate_gl_shader_rec()