Searched refs:vc4_texture_stateobj (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_uniforms.c | 33 struct vc4_texture_stateobj *texstate, in write_texture_p0() 46 struct vc4_texture_stateobj *texstate, in write_texture_p1() 60 struct vc4_texture_stateobj *texstate, in write_texture_p2() 77 struct vc4_texture_stateobj *texstate, in write_texture_first_level() 89 struct vc4_texture_stateobj *texstate, in write_texture_msaa_addr() 109 struct vc4_texture_stateobj *texstate, in write_texture_border_color() 173 get_texrect_scale(struct vc4_texture_stateobj *texstate, in get_texrect_scale() 211 struct vc4_texture_stateobj *texstate) in vc4_write_uniforms()
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D | vc4_context.h | 94 struct vc4_texture_stateobj { struct 362 struct vc4_texture_stateobj verttex, fragtex; 471 struct vc4_texture_stateobj *texstate);
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D | vc4_state.c | 449 static struct vc4_texture_stateobj * 533 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader); in vc4_sampler_states_bind() 639 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader); in vc4_set_sampler_views()
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D | vc4_draw.c | 121 struct vc4_texture_stateobj *stage_tex) in vc4_predraw_check_textures()
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D | vc4_program.c | 2632 struct vc4_texture_stateobj *texstate) in vc4_setup_shared_key()
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