/external/deqp/external/vulkancts/data/vulkan/draw/ |
D | VertexFetchShaderDrawParametersDrawIndex.vert | 15 vec2 perVertex = vec2(in_position.x, in_position.y); 16 …vec2 perInstance[5] = vec2[5](vec2(0.0, 0.0), vec2(-0.3, 0.0), vec2(0.0, 0.3), vec2(0.5, 0.5), vec… 17 vec2 perDraw[4] = vec2[4](vec2(0.0, 0.0), vec2(-0.3, -0.3), vec2(0.3, 0.3), vec2(1.0, 0.5));
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D | VertexFetchInstancedFirstInstance.vert | 14 vec2 perVertex = vec2(in_position.x, in_position.y); 15 …vec2 perInstance[6] = vec2[6](vec2(0.7, -0.7), vec2(-0.75, 0.8), vec2(0.0, 0.0), vec2(0.3, 0.0), v…
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D | VertexFetchInstanced.vert | 14 vec2 perVertex = vec2(in_position.x, in_position.y); 15 …vec2 perInstance[6] = vec2[6](vec2(0.0, 0.0), vec2(0.3, 0.0), vec2(0.0, -0.3),vec2(0.3, -0.3), vec…
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D | VertexFetchShaderDrawParameters.vert | 15 vec2 perVertex = vec2(in_position.x, in_position.y); 16 …vec2 perInstance[5] = vec2[5](vec2(0.0, 0.0), vec2(-0.3, 0.0), vec2(0.0, 0.3), vec2(0.5, 0.5), …
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/external/deqp/data/gles3/shaders/ |
D | swizzle_math_operations.test | 10 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 11 …input vec2 in1 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 34 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 35 …input vec2 in1 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 36 …output vec2 out0 = [ vec2(0.2, 0.2) | vec2(2.0, 2.0) | vec2(-1.0, -1.0) | vec2(-64.0, -64.0) | vec… 58 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 59 …input vec2 in1 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 60 …output vec2 out0 = [ vec2(0.6, 0.6) | vec2(2.25, 2.25) | vec2(-2.75, -2.75) | vec2(32.0, 32.0) | v… 82 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 83 …input vec2 in1 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… [all …]
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D | conversions.test | 399 … vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(3.5, 3.5) | vec2(-0.5, -0.5… 412 out0 = vec2(in0); 615 …vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(5.0, 5.0) | vec2(8.0, 8.0) |… 628 out0 = vec2(in0); 831 …vec2 out0 = [ vec2(0.0, 0.0) | vec2(2.0, 2.0) | vec2(3.0, 3.0) | vec2(8.0, 8.0) | vec2(9.0, 9.0) |… 844 out0 = vec2(in0); 1047 output vec2 out0 = [ vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 1060 out0 = vec2(in0); 1554 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 1578 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… [all …]
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D | swizzles.test | 10 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 33 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 34 …output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec… 56 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 57 …output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | ve… 79 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 80 …output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | ve… 102 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 125 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 148 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… [all …]
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/external/clang/test/Sema/ |
D | ext_vector_components.c | 11 float2 vec2, vec2_2; in test() local 17 vec2.z; // expected-error {{vector component access exceeds type 'float2'}} in test() 18 vec2.xyzw; // expected-error {{vector component access exceeds type 'float2'}} in test() 22 vec2 = vec4.s01; // legal, shorten in test() 23 vec2 = vec4.S01; // legal, shorten in test() 26 f = vec2.x; // legal, shorten in test() 32 vec2.x = f; in test() 33 …vec2.xx = vec2_2.xy; // expected-error {{vector is not assignable (contains duplicate components)}} in test() 34 vec2.yx = vec2_2.xy; in test() 43 vec2.a; // expected-error {{vector component access exceeds type 'float2'}} in test() [all …]
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/external/skia/src/sksl/ |
D | sksl.include | 107 uint packUnorm2x16(vec2 v); 108 uint packSnorm2x16(vec2 v); 111 vec2 unpackUnorm2x16(uint p); 112 vec2 unpackSnorm2x16(uint p); 117 uint packHalf2x16(vec2 v); 118 vec2 unpackHalf2x16(uint v); 137 mat2 outerProduct(vec2 c, vec2 r); 140 mat2x3 outerProduct(vec3 c, vec2 r); 141 mat3x2 outerProduct(vec2 c, vec3 r); 142 mat2x4 outerProduct(vec4 c, vec2 r); [all …]
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/external/deqp/data/gles2/shaders/ |
D | conversions.test | 212 … vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(3.5, 3.5) | vec2(-0.5, -0.5… 224 out0 = vec2(in0); 410 …vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(5.0, 5.0) | vec2(8.0, 8.0) |… 422 out0 = vec2(in0); 608 output vec2 out0 = [ vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 620 out0 = vec2(in0); 809 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 831 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 853 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 1417 vec2 in0 = vec2(0.0, 0.5); [all …]
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D | swizzles.test | 9 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 30 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 31 …output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec… 51 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 52 …output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | ve… 72 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 73 …output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | ve… 93 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 114 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 135 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… [all …]
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/external/deqp/data/gles31/shaders/ |
D | implicit_conversions.test | 60 …output vec2 out0 = [ vec2(3.0, 4.0) | vec2(2.0, 3.0) | vec2(2.0, 3.0) | vec2(4.0, 5.0) | vec2(6.0,… 71 out0 = in0 + vec2(1.0, 2.0); 214 …output vec2 out0 = [ vec2(2.0, 3.0) | vec2(4.0, 5.0) | vec2(5.0, 6.0) | vec2(8.0, 9.0) | vec2(12.0… 225 out0 = in0 + vec2(1.0, 2.0); 302 output vec2 out0 = [ vec2(2.0, 4.0) | vec2(3.0, 3.0) | vec2(4.0, 9.0) ]; 313 out0 = in0 + vec2(1.0, 2.0); 324 output vec2 out0 = [ vec2(3.0, 5.0) | vec2(5.0, 8.0) | vec2(2.0, 15.0) ]; 335 out0 = in0 + vec2(1.0, 2.0); 504 …output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, -1.0) | vec2(0.0, -1.0) | vec2(2.0, 1.0) | vec2(4.… 515 out0 = in0 - vec2(1.0, 2.0); [all …]
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/external/eigen/unsupported/test/ |
D | cxx11_tensor_mixed_indices.cpp | 18 Tensor<float, 1, ColMajor, int> vec2(6); in test_simple() local 20 vec1(0) = 4.0; vec2(0) = 0.0; in test_simple() 21 vec1(1) = 8.0; vec2(1) = 1.0; in test_simple() 22 vec1(2) = 15.0; vec2(2) = 2.0; in test_simple() 23 vec1(3) = 16.0; vec2(3) = 3.0; in test_simple() 24 vec1(4) = 23.0; vec2(4) = 4.0; in test_simple() 25 vec1(5) = 42.0; vec2(5) = 5.0; in test_simple() 32 vec4 = vec2.square(); in test_simple()
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D | cxx11_tensor_fixed_size.cpp | 50 TensorFixedSize<float, Sizes<6>, RowMajor> vec2; in test_1d() local 56 vec1(0) = 4.0; vec2(0) = 0.0; in test_1d() 57 vec1(1) = 8.0; vec2(1) = 1.0; in test_1d() 58 vec1(2) = 15.0; vec2(2) = 2.0; in test_1d() 59 vec1(3) = 16.0; vec2(3) = 3.0; in test_1d() 60 vec1(4) = 23.0; vec2(4) = 4.0; in test_1d() 61 vec1(5) = 42.0; vec2(5) = 5.0; in test_1d() 76 TensorFixedSize<float, Sizes<6>, RowMajor> vec4 = vec2.sqrt(); in test_1d() 97 vec3 = vec1 + vec2; in test_1d() 109 TensorFixedSize<float, Sizes<6>, RowMajor> vec2; in test_tensor_map() local [all …]
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D | cxx11_tensor_assign.cpp | 20 Tensor<int, 1, RowMajor> vec2(6); in test_1d() local 21 vec1(0) = 4; vec2(0) = 0; in test_1d() 22 vec1(1) = 8; vec2(1) = 1; in test_1d() 23 vec1(2) = 15; vec2(2) = 2; in test_1d() 24 vec1(3) = 16; vec2(3) = 3; in test_1d() 25 vec1(4) = 23; vec2(4) = 4; in test_1d() 26 vec1(5) = 42; vec2(5) = 5; in test_1d() 36 vec4 = vec2; in test_1d() 53 vec2.setZero(); in test_1d() 55 vec2 = vec4; in test_1d() [all …]
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/external/libvpx/libvpx/vpx_dsp/mips/ |
D | vpx_convolve8_avg_horiz_msa.c | 56 v8i16 filt, vec0, vec1, vec2, vec3; in common_hz_8t_and_aver_dst_4x8_msa() local 78 filt0, filt1, filt2, filt3, vec2, vec3); in common_hz_8t_and_aver_dst_4x8_msa() 79 SRARI_H4_SH(vec0, vec1, vec2, vec3, FILTER_BITS); in common_hz_8t_and_aver_dst_4x8_msa() 80 SAT_SH4_SH(vec0, vec1, vec2, vec3, 7); in common_hz_8t_and_aver_dst_4x8_msa() 81 PCKEV_B4_UB(vec0, vec0, vec1, vec1, vec2, vec2, vec3, vec3, res0, res1, res2, in common_hz_8t_and_aver_dst_4x8_msa() 147 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local 169 VSHF_B4_SH(src2, src2, mask0, mask1, mask2, mask3, vec2, vec6, vec10, in common_hz_8t_and_aver_dst_16w_msa() 173 DOTP_SB4_SH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec0, vec1, in common_hz_8t_and_aver_dst_16w_msa() 174 vec2, vec3); in common_hz_8t_and_aver_dst_16w_msa() 178 vec2, vec3); in common_hz_8t_and_aver_dst_16w_msa() [all …]
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D | idct32x32_msa.c | 43 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct32x8_row_even_process_store() local 52 BUTTERFLY_4(reg1, reg7, reg3, reg5, vec1, vec3, vec2, vec0); in idct32x8_row_even_process_store() 53 DOTP_CONST_PAIR(vec2, vec0, cospi_16_64, cospi_16_64, loc2, loc3); in idct32x8_row_even_process_store() 60 BUTTERFLY_4(reg4, reg0, reg2, reg6, vec1, vec3, vec2, vec0); in idct32x8_row_even_process_store() 62 BUTTERFLY_4(vec2, vec3, loc3, loc2, stp2, stp1, stp6, stp5); in idct32x8_row_even_process_store() 127 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct32x8_row_odd_process_store() local 166 BUTTERFLY_4(reg0, reg7, reg6, reg1, vec0, vec1, vec2, vec3); in idct32x8_row_odd_process_store() 169 DOTP_CONST_PAIR(vec2, vec3, cospi_24_64, cospi_8_64, vec2, vec3); in idct32x8_row_odd_process_store() 170 ST_SH2(vec2, vec3, (tmp_odd_buf + 2 * 8), 8); in idct32x8_row_odd_process_store() 189 SUB4(reg1, reg2, reg6, reg5, reg0, reg3, reg7, reg4, vec0, vec1, vec2, vec3); in idct32x8_row_odd_process_store() [all …]
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D | vpx_convolve8_horiz_msa.c | 322 v8u16 vec2, vec3, filt; in common_hz_2t_4x4_msa() local 332 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3); in common_hz_2t_4x4_msa() 333 SRARI_H2_UH(vec2, vec3, FILTER_BITS); in common_hz_2t_4x4_msa() 334 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1); in common_hz_2t_4x4_msa() 341 v16u8 vec0, vec1, vec2, vec3, filt0; in common_hz_2t_4x8_msa() local 354 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3); in common_hz_2t_4x8_msa() 355 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5, in common_hz_2t_4x8_msa() 380 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x4_msa() local 390 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3); in common_hz_2t_8x4_msa() 391 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec0, vec1, in common_hz_2t_8x4_msa() [all …]
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | dummy.cpp | 89 void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate) in func() 107 std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2); 108 glm::vec2 const PositionDataF32[VertexCount] = 110 glm::vec2(-1.0f,-1.0f), 111 glm::vec2( 1.0f,-1.0f), 112 glm::vec2( 1.0f, 1.0f), 113 glm::vec2(-1.0f, 1.0f) 119 glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))), 120 glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))), 121 glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))), [all …]
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D | func_packing.hpp | 58 GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v); 71 GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v); 110 GLM_FUNC_DECL vec2 unpackUnorm2x16(uint const & p); 123 GLM_FUNC_DECL vec2 unpackSnorm2x16(uint const & p); 178 GLM_FUNC_DECL uint packHalf2x16(vec2 const & v); 188 GLM_FUNC_DECL vec2 unpackHalf2x16(uint const & v);
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 399 … vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(3.5, 3.5) | vec2(-0.5, -0.5… 412 out0 = vec2(in0); 615 …vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(2.0, 2.0) | vec2(5.0, 5.0) | vec2(8.0, 8.0) |… 628 out0 = vec2(in0); 831 …vec2 out0 = [ vec2(0.0, 0.0) | vec2(2.0, 2.0) | vec2(3.0, 3.0) | vec2(8.0, 8.0) | vec2(9.0, 9.0) |… 844 out0 = vec2(in0); 1047 output vec2 out0 = [ vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; 1060 out0 = vec2(in0); 1554 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 1578 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… [all …]
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/external/libyuv/files/source/ |
D | scale_msa.cc | 69 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; in ScaleARGBRowDown2Box_MSA() local 80 vec2 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src2, (v16i8)src2); in ScaleARGBRowDown2Box_MSA() 84 reg2 = __msa_hadd_u_h(vec2, vec2); in ScaleARGBRowDown2Box_MSA() 132 v16u8 vec0, vec1, vec2, vec3; in ScaleARGBRowDownEvenBox_MSA() local 155 vec2 = (v16u8)__msa_ilvl_b((v16i8)src2, (v16i8)src0); in ScaleARGBRowDownEvenBox_MSA() 159 reg2 = __msa_hadd_u_h(vec2, vec2); in ScaleARGBRowDownEvenBox_MSA() 203 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1; in ScaleRowDown2Linear_MSA() local 212 vec2 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2); in ScaleRowDown2Linear_MSA() 216 dst1 = __msa_aver_u_b(vec3, vec2); in ScaleRowDown2Linear_MSA() 231 v8u16 vec0, vec1, vec2, vec3; in ScaleRowDown2Box_MSA() local [all …]
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D | row_msa.cc | 378 v8i16 vec0, vec1, vec2; in I422ToARGBRow_MSA() local 392 vec0, vec1, vec2); in I422ToARGBRow_MSA() 393 STOREARGB(vec0, vec1, vec2, alpha, rgb_buf); in I422ToARGBRow_MSA() 409 v8i16 vec0, vec1, vec2; in I422ToRGBARow_MSA() local 423 vec0, vec1, vec2); in I422ToRGBARow_MSA() 424 STOREARGB(alpha, vec0, vec1, vec2, rgb_buf); in I422ToRGBARow_MSA() 442 v8i16 vec0, vec1, vec2; in I422AlphaToARGBRow_MSA() local 458 vec0, vec1, vec2); in I422AlphaToARGBRow_MSA() 460 STOREARGB(vec0, vec1, vec2, src3, rgb_buf); in I422AlphaToARGBRow_MSA() 478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local [all …]
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/external/libvpx/libvpx/vp8/common/mips/msa/ |
D | bilinear_filter_msa.c | 35 v8u16 vec2, vec3, filt; in common_hz_2t_4x4_msa() local 44 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3); in common_hz_2t_4x4_msa() 45 SRARI_H2_UH(vec2, vec3, VP8_FILTER_SHIFT); in common_hz_2t_4x4_msa() 46 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1); in common_hz_2t_4x4_msa() 53 v16u8 vec0, vec1, vec2, vec3, filt0; in common_hz_2t_4x8_msa() local 65 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3); in common_hz_2t_4x8_msa() 66 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5, in common_hz_2t_4x8_msa() 91 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x4_msa() local 100 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3); in common_hz_2t_8x4_msa() 101 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec0, vec1, in common_hz_2t_8x4_msa() [all …]
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/external/llvm/test/Transforms/DeadStoreElimination/ |
D | OverwriteStoreEnd.ll | 4 %struct.vec2 = type { <4 x i32>, <4 x i32> } 7 @glob1 = global %struct.vec2 zeroinitializer, align 16 55 define void @write16to32(%struct.vec2* nocapture %p) nounwind uwtable ssp { 58 %0 = bitcast %struct.vec2* %p to i8* 59 ; CHECK: tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*… 60 …tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*), i64 3… 61 %c = getelementptr inbounds %struct.vec2, %struct.vec2* %p, i64 0, i32 1 66 define void @dontwrite28to32memcpy(%struct.vec2* nocapture %p) nounwind uwtable ssp { 69 %0 = bitcast %struct.vec2* %p to i8* 70 ; CHECK: tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*… [all …]
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