Searched refs:vectorBlockSize (Results 1 – 1 of 1) sorted by relevance
582 const int vectorBlockSize = 128; in allocateTexture() local597 if (m_textures.size() % vectorBlockSize == 0) in allocateTexture()598 m_textures.reserve(m_textures.size() + vectorBlockSize); in allocateTexture()673 const int vectorBlockSize = 128; in allocateBuffer() local696 if (m_buffers.size() % vectorBlockSize == 0) in allocateBuffer()697 m_buffers.reserve(m_buffers.size() + vectorBlockSize); in allocateBuffer()