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Searched refs:verify_floats (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp61 static void verify_floats(const float* floats, int count) { in verify_floats() function
181 SkDEBUGCODE(verify_floats(transformValues, gXformType2ComponentCount[transformType] * count)); in onDrawPaths()
236 SkDEBUGCODE(verify_floats(coefficients, components * 3)); in setProgramPathFragmentInputTransform()
259 SkDEBUGCODE(verify_floats(glMatrix, SK_ARRAY_COUNT(glMatrix))); in setProjectionMatrix()
DGrGLPath.cpp83 inline void verify_floats(const float* floats, int count) { in verify_floats() function
181 SkDEBUGCODE(verify_floats(coords, coordsForVerb)); in init_path_object_for_general_path()
245 SkDEBUGCODE(verify_floats(&pathCoords[0], pathCoords.count())); in InitPathObjectPathData()