Searched refs:vertexArraySize (Results 1 – 2 of 2) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 87 GLint vertexArraySize; member 143 result->vertexArraySize = vertices * vertexComponents * sizeof(GLfloat); in newGLObject() 144 result->vertexArray = malloc(result->vertexArraySize); in newGLObject() 157 result->vertexArraySize; in newGLObject() 191 *offset += object->vertexArraySize + object->colorArraySize + in appendObjectVBO() 195 object->vertexArraySize, object->vertexArray); in appendObjectVBO() 221 totalSize += superShapes[a]->vertexArraySize + in createVBO() 225 totalSize += groundPlane->vertexArraySize + in createVBO() 228 totalSize += fadeQuad->vertexArraySize + in createVBO()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 7566 …const UserDefinedIOCase::VertexIOArraySize vertexArraySize = (UserDefinedIOCase::VertexIOArraySi… in init() local 7581 …peShaderName(primitiveType), "", primitiveType, ioCases[ndx].ioType, vertexArraySize, UserDefinedI… in init() 7591 …icit_tcs_out_size").c_str(), "", primitiveType, ioCases[ndx].ioType, vertexArraySize, UserDefinedI… in init()
|