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Searched refs:vertexArraySize (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c87 GLint vertexArraySize; member
143 result->vertexArraySize = vertices * vertexComponents * sizeof(GLfloat); in newGLObject()
144 result->vertexArray = malloc(result->vertexArraySize); in newGLObject()
157 result->vertexArraySize; in newGLObject()
191 *offset += object->vertexArraySize + object->colorArraySize + in appendObjectVBO()
195 object->vertexArraySize, object->vertexArray); in appendObjectVBO()
221 totalSize += superShapes[a]->vertexArraySize + in createVBO()
225 totalSize += groundPlane->vertexArraySize + in createVBO()
228 totalSize += fadeQuad->vertexArraySize + in createVBO()
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp7566 …const UserDefinedIOCase::VertexIOArraySize vertexArraySize = (UserDefinedIOCase::VertexIOArraySi… in init() local
7581 …peShaderName(primitiveType), "", primitiveType, ioCases[ndx].ioType, vertexArraySize, UserDefinedI… in init()
7591 …icit_tcs_out_size").c_str(), "", primitiveType, ioCases[ndx].ioType, vertexArraySize, UserDefinedI… in init()