Searched refs:vertexBox (Results 1 – 1 of 1) sorted by relevance
108 tcu::Vec4 vertexBox; in getViewportBoundingBoxArea() local111 vertexBox.x() = (bbox.min.x() * 0.5f + 0.5f) * (float)viewportSize.x(); in getViewportBoundingBoxArea()112 vertexBox.y() = (bbox.min.y() * 0.5f + 0.5f) * (float)viewportSize.y(); in getViewportBoundingBoxArea()113 vertexBox.z() = (bbox.max.x() * 0.5f + 0.5f) * (float)viewportSize.x(); in getViewportBoundingBoxArea()114 vertexBox.w() = (bbox.max.y() * 0.5f + 0.5f) * (float)viewportSize.y(); in getViewportBoundingBoxArea()116 pixelBox.x() = deFloorFloatToInt32(vertexBox.x() - size/2.0f); in getViewportBoundingBoxArea()117 pixelBox.y() = deFloorFloatToInt32(vertexBox.y() - size/2.0f); in getViewportBoundingBoxArea()118 pixelBox.z() = deCeilFloatToInt32(vertexBox.z() + size/2.0f); in getViewportBoundingBoxArea()119 pixelBox.w() = deCeilFloatToInt32(vertexBox.w() + size/2.0f); in getViewportBoundingBoxArea()775 tcu::Vec4 vertexBox; in getViewportPatternArea() local[all …]