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Searched refs:vertexShaderHandle (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp29 vertexShaderHandle = 0; in Direct3DStateBlock8()
110 device->SetVertexShader(vertexShaderHandle); in Apply()
188 device->GetVertexShader(&vertexShaderHandle); in Capture()
393 vertexShaderHandle = shaderHandle; in setVertexShader()
444 vertexShaderHandle = 0; in clear()
641 device->GetVertexShader(&vertexShaderHandle); in captureVertexShaderStates()
DDirect3DStateBlock8.hpp103 unsigned long vertexShaderHandle; member in D3D8::Direct3DStateBlock8
DDirect3DDevice8.hpp247 unsigned long vertexShaderHandle; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp80 vertexShaderHandle = 0; in Direct3DDevice8()
1645 *handle = vertexShaderHandle; in GetVertexShader()
3916 if(vertexShader[vertexShaderHandle >> 16]) in SetVertexShader()
3918 vertexShader[vertexShaderHandle >> 16]->unbind(); in SetVertexShader()
3921 vertexShaderHandle = handle; in SetVertexShader()