/external/deqp/external/vulkancts/modules/vulkan/memory/ |
D | vktMemoryPipelineBarrierTests.cpp | 4624 const vk::VkShaderModule& vertexShaderModule, in createPipelineWithResources() argument 4677 vertexShaderModule, in createPipelineWithResources() 4882 …const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, cont… in prepare() local 4885 …createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShader… in prepare() 4945 …const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, co… in prepare() local 4972 …createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShader… in prepare() 5042 …const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, con… in prepare() local 5061 …createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShader… in prepare() 5223 …const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, con… in prepare() local 5245 …createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShader… in prepare() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 762 Move<VkShaderModule> vertexShaderModule; in execute() local 1016 …vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("vert")… in execute() 1035 *vertexShaderModule, // VkShaderModule module; in execute() 2160 Move<VkShaderModule> vertexShaderModule; in renderTess() local 2383 …vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("vert")… in renderTess() 2398 *vertexShaderModule, // VkShaderModule shader; in renderTess()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleTests.cpp | 721 …const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollectio… in createRenderPipeline() local 750 *vertexShaderModule, in createRenderPipeline() 985 …const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollectio… in createSplitPipeline() local 1015 *vertexShaderModule, in createSplitPipeline()
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D | vktRenderPassMultisampleResolveTests.cpp | 573 …const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollectio… in createRenderPipeline() local 609 *vertexShaderModule, in createRenderPipeline()
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D | vktRenderPassTests.cpp | 1670 VkShaderModule vertexShaderModule, in createSubpassPipeline() argument 1730 vertexShaderModule, // shader in createSubpassPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/wsi/ |
D | vktWsiSharedPresentableImageTests.cpp | 502 vk::VkShaderModule vertexShaderModule, in createPipeline() argument 521 vertexShaderModule, in createPipeline()
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D | vktWsiDisplayTimingTests.cpp | 541 vk::VkShaderModule vertexShaderModule, in createPipeline() argument 560 vertexShaderModule, in createPipeline()
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D | vktWsiIncrementalPresentTests.cpp | 654 vk::VkShaderModule vertexShaderModule, in createPipeline() argument 673 vertexShaderModule, in createPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 1097 …Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, vkDevice, m_context.getBin… in renderQuad() local 1130 *vertexShaderModule, // VkShaderModule shader; in renderQuad()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2278 vk::Move<vk::VkShaderModule> vertexShaderModule; in render() local 2592 …vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get(m_verte… in render() 2605 *vertexShaderModule, // VkShader shader; in render()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 2632 …Move<VkShaderModule> vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCo… in ResolveImageToImage() local 2918 *vertexShaderModule, // VkShaderModule module; in ResolveImageToImage()
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