Searched refs:vertex_binding (Results 1 – 1 of 1) sorted by relevance
2996 auto vertex_binding = pPipeline->vertexBindingDescriptions[i].binding; in validatePipelineDrawtimeState() local2997 if ((pCB->currentDrawData.buffers.size() < (vertex_binding + 1)) || in validatePipelineDrawtimeState()2998 (pCB->currentDrawData.buffers[vertex_binding] == VK_NULL_HANDLE)) { in validatePipelineDrawtimeState()3005 (uint64_t)state.pipeline_state->pipeline, vertex_binding, i, vertex_binding); in validatePipelineDrawtimeState()