/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_render.c | 142 swtnl_restart(struct gl_context *ctx, int multi, unsigned vertex_size) in swtnl_restart() argument 153 if (nouveau_pushbuf_space(push, 32 + (4 * vertex_size), 4, 0) || in swtnl_restart() 171 unsigned vertex_size; in swtnl_start() local 178 vertex_size = TNL_CONTEXT(ctx)->clipspace.vertex_size / 4; in swtnl_start() 180 swtnl_restart(ctx, 1, vertex_size); in swtnl_start() 182 swtnl_restart(ctx, 0, vertex_size); in swtnl_start() 208 int vertex_size = TNL_CONTEXT(ctx)->clipspace.vertex_size / 4; \ 211 if (PUSH_AVAIL(push) < 32 + (n * vertex_size)) { \ 212 if (!swtnl_restart(ctx, multi, vertex_size)) \ 216 BEGIN_NV04(push, NV04_TTRI(TLVERTEX_SX(0)), n * vertex_size); [all …]
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_fetch_shade_pipeline.c | 50 unsigned vertex_size; member 108 fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float); in fetch_pipeline_prepare() 112 fpme->vertex_size, in fetch_pipeline_prepare() 211 output_verts->vertex_size = input_verts->vertex_size; in draw_vertex_shader_run() 212 output_verts->stride = input_verts->vertex_size; in draw_vertex_shader_run() 215 (struct vertex_header *)MALLOC(output_verts->vertex_size * in draw_vertex_shader_run() 224 input_verts->vertex_size, in draw_vertex_shader_run() 225 input_verts->vertex_size); in draw_vertex_shader_run() 250 fetched_vert_info.vertex_size = fpme->vertex_size; in fetch_pipeline_generic() 251 fetched_vert_info.stride = fpme->vertex_size; in fetch_pipeline_generic() [all …]
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D | draw_pt_fetch.c | 43 unsigned vertex_size; member 62 unsigned vertex_size, in draw_pt_fetch_prepare() argument 72 fetch->vertex_size = vertex_size; in draw_pt_fetch_prepare() 133 assert(dst_offset <= vertex_size); in draw_pt_fetch_prepare() 136 key.output_stride = vertex_size; in draw_pt_fetch_prepare()
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D | draw_gs.c | 114 output = (float (*)[4])((char *)output + shader->vertex_size); in tgsi_fetch_gs_outputs() 310 output_ptr += shader->emitted_vertices * shader->vertex_size; in llvm_fetch_gs_outputs() 318 (output_ptr + shader->vertex_size * (i * next_prim_boundary + j)); in llvm_fetch_gs_outputs() 327 memmove(output_ptr + (vertex_count + current_verts) * shader->vertex_size, in llvm_fetch_gs_outputs() 328 output_ptr + ((i + 1) * next_prim_boundary) * shader->vertex_size, in llvm_fetch_gs_outputs() 329 shader->vertex_size * next_verts); in llvm_fetch_gs_outputs() 338 struct vertex_header *vh = (struct vertex_header *)(output_ptr + shader->vertex_size * i); in llvm_fetch_gs_outputs() 381 input += (shader->emitted_vertices * shader->vertex_size); in llvm_gs_run() 538 unsigned input_stride = input_verts->vertex_size; in draw_geometry_shader_run() 540 unsigned vertex_size = sizeof(struct vertex_header) + num_outputs * 4 * sizeof(float); in draw_geometry_shader_run() local [all …]
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D | draw_pipe_vbuf.c | 60 unsigned vertex_size; member 146 vbuf->vertex_ptr += vbuf->vertex_size/4; in emit_vertex() 221 vbuf->vertex_size = vinfo->size * sizeof(float); in vbuf_start_prim() 261 hw_key.output_stride = vbuf->vertex_size; in vbuf_start_prim() 375 vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size; in vbuf_alloc_vertices() 386 (ushort) vbuf->vertex_size, in vbuf_alloc_vertices()
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D | draw_prim_assembler.c | 105 asmblr->input_verts->vertex_size); in copy_verts() 246 output_verts->vertex_size = input_verts->vertex_size; in draw_prim_assembler_run() 249 input_verts->vertex_size * max_verts); in draw_prim_assembler_run()
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D | draw_pt_fetch_shade_pipeline_llvm.c | 53 unsigned vertex_size; member 192 fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float); in llvm_middle_end_prepare() 361 llvm_vert_info.vertex_size = fpme->vertex_size; in llvm_pipeline_generic() 362 llvm_vert_info.stride = fpme->vertex_size; in llvm_pipeline_generic() 364 MALLOC(fpme->vertex_size * in llvm_pipeline_generic() 393 fpme->vertex_size, in llvm_pipeline_generic()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_swtnl_backend.c | 61 ushort vertex_size, in svga_vbuf_render_allocate_vertices() argument 67 size_t size = (size_t)nr_vertices * (size_t)vertex_size; in svga_vbuf_render_allocate_vertices() 74 if (svga_render->vertex_size != vertex_size) in svga_vbuf_render_allocate_vertices() 76 svga_render->vertex_size = (size_t)vertex_size; in svga_vbuf_render_allocate_vertices() 169 size_t used = svga_render->vertex_size * ((size_t)max_index + 1); in svga_vbuf_render_unmap_vertices() 174 offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index; in svga_vbuf_render_unmap_vertices() 175 length = svga_render->vertex_size * (max_index + 1 - min_index); in svga_vbuf_render_unmap_vertices() 281 … unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; in svga_vbuf_render_draw_arrays() 320 int bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; in svga_vbuf_render_draw_elements() 327 assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0); in svga_vbuf_render_draw_elements()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_prim_emit.c | 134 unsigned vertex_size; in emit_prim() local 144 vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ in emit_prim() 145 assert(vertex_size >= 12); /* never smaller than 12 bytes */ in emit_prim() 147 if (!BEGIN_BATCH( 1 + nr * vertex_size / 4)) { in emit_prim() 154 if (!BEGIN_BATCH( 1 + nr * vertex_size / 4)) { in emit_prim() 165 ((4 + vertex_size * nr)/4 - 2)); in emit_prim()
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D | i915_prim_vbuf.c | 66 size_t vertex_size; member 225 ushort vertex_size, in i915_vbuf_render_allocate_vertices() argument 229 size_t size = (size_t)vertex_size * (size_t)nr_vertices; in i915_vbuf_render_allocate_vertices() 240 offset = util_align_npot(offset, vertex_size); in i915_vbuf_render_allocate_vertices() 242 i915_render->vbo_index = offset / vertex_size; in i915_vbuf_render_allocate_vertices() 253 i915_render->vertex_size = vertex_size; in i915_vbuf_render_allocate_vertices() 288 …i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index … in i915_vbuf_render_unmap_vertices() 292 i915_render->map_used_start = i915_render->vertex_size * min_index; in i915_vbuf_render_unmap_vertices() 293 i915_render->map_used_end = i915_render->vertex_size * (max_index + 1); in i915_vbuf_render_unmap_vertices()
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D | i915_state_immediate.c | 76 unsigned vertex_size = i915->current.vertex_info.size; in upload_S0S1() local 78 LIS1 = ((vertex_size << 24) | in upload_S0S1() 79 (vertex_size << 16)); in upload_S0S1()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vertex.c | 55 if (vtx->vertex_size != fp->vertex_size) in match_fastpath() 91 fastpath->vertex_size = vtx->vertex_size; in _tnl_register_fastpath() 282 return vtx->vertex_buf + nr * vtx->vertex_size; in _tnl_get_vertex() 369 vtx->vertex_size = unpacked_size; in _tnl_install_attrs() 371 vtx->vertex_size = offset; in _tnl_install_attrs() 373 assert(vtx->vertex_size <= vtx->max_vertex_size); in _tnl_install_attrs() 374 return vtx->vertex_size; in _tnl_install_attrs() 452 start * vtx->vertex_size)); in _tnl_build_vertices() 469 return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start)); in _tnl_emit_vertices_to_buffer() 488 cdest += vtx->vertex_size; in _tnl_emit_indexed_vertices_to_buffer() [all …]
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 88 GLuint vertex_size, in loopback_prim() argument 113 data = buffer + start * vertex_size; in loopback_prim() 162 GLuint vertex_size) in vbo_loopback_vertex_list() argument 187 loopback_prim( ctx, buffer, &prim[i], wrap_count, vertex_size, la, nr ); in vbo_loopback_vertex_list()
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D | vbo_save.h | 67 GLuint vertex_size; /**< size in GLfloats */ member 134 GLuint vertex_size; /**< size in GLfloats */ member 176 GLuint vertex_size);
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D | vbo_exec_api.c | 150 numComponents = exec->vtx.copied.nr * exec->vtx.vertex_size; in vbo_exec_vtx_wrap() 276 const GLuint old_vtx_size = exec->vtx.vertex_size; /* floats per vertex */ in vbo_exec_wrap_upgrade_vertex() 305 !oldSize && lastcount > 8 && exec->vtx.vertex_size) { in vbo_exec_wrap_upgrade_vertex() 313 exec->vtx.vertex_size += newSize - oldSize; in vbo_exec_wrap_upgrade_vertex() 341 exec->vtx.vertex_size - newSize; in vbo_exec_wrap_upgrade_vertex() 383 dest += exec->vtx.vertex_size; in vbo_exec_wrap_upgrade_vertex() 499 for (i = 0; i < exec->vtx.vertex_size; i++) \ 502 exec->vtx.buffer_ptr += exec->vtx.vertex_size; \ 634 if (exec->vtx.vertex_size) { in vbo_exec_FlushVertices_internal() 661 exec->vtx.vertex_size * sizeof(GLfloat)); in vbo_exec_EvalCoord1f() [all …]
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D | vbo_split_copy.c | 88 GLuint vertex_size; member 291 copy->dstptr += copy->vertex_size; in elt() 295 copy->dstbuf_nr * copy->vertex_size)); in elt() 441 copy->vertex_size = 0; in replay_init() 454 copy->vertex_size += attr_size(copy->array[i]); in replay_init() 507 if (copy->vertex_size * copy->limits->max_verts <= copy->limits->max_vb_size) { in replay_init() 511 copy->dstbuf_size = copy->limits->max_vb_size / copy->vertex_size; in replay_init() 518 copy->dstbuf = malloc(copy->dstbuf_size * copy->vertex_size); in replay_init() 530 dst->StrideB = copy->vertex_size; in replay_init()
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D | vbo_save_api.c | 109 GLuint sz = save->vertex_size; in _save_copy_vertices() 318 if (save->vertex_size) in _save_reset_counters() 320 save->vertex_size; in _save_reset_counters() 383 const GLuint sz = save->vertex_size; in convert_line_loop_to_strip() 437 node->vertex_size = save->vertex_size; in _save_compile_vertex_list() 456 node->current_size = node->vertex_size - node->attrsz[0]; in _save_compile_vertex_list() 471 (node->count - 1) * node->vertex_size * sizeof(GLfloat); in _save_compile_vertex_list() 485 save->vertex_store->used += save->vertex_size * node->count; in _save_compile_vertex_list() 510 node->wrap_count, node->vertex_size); in _save_compile_vertex_list() 519 VBO_SAVE_BUFFER_SIZE - 16 * (save->vertex_size + 4)) { in _save_compile_vertex_list() [all …]
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D | vbo_save_draw.c | 67 (node->count-1) * node->vertex_size * sizeof(GLfloat)); in _playback_copy_to_current() 72 node->vertex_size * sizeof(GLfloat), in _playback_copy_to_current() 200 arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat); in vbo_bind_vertex_list() 239 list->vertex_size); in vbo_save_loopback_vertex_list()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tris.c | 162 return intel_extend_inline(intel, count * intel->vertex_size); in intel_get_prim_space() 168 count * intel->vertex_size * 4) > INTEL_VB_SIZE || in intel_get_prim_space() 187 intel->prim.current_offset += intel->vertex_size * 4 * count; in intel_get_prim_space() 242 intel->vertex_size * 4); in intel_flush_prim() 254 if (intel->vertex_size != i915->current_vertex_size) { in intel_flush_prim() 268 if (intel->vertex_size != i915->current_vertex_size) { in intel_flush_prim() 269 OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) | in intel_flush_prim() 270 (intel->vertex_size << S1_VERTEX_PITCH_SHIFT)); in intel_flush_prim() 271 i915->current_vertex_size = intel->vertex_size; in intel_flush_prim() 278 OUT_BATCH(offset / (intel->vertex_size * 4)); in intel_flush_prim() [all …]
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D | intel_render.c | 127 ret /= (intel->vertex_size * 4); in intel_get_vb_max() 141 return ret / (intel->vertex_size * 4); in intel_get_current_max() 173 int vertsz = intel->vertex_size; in choose_render()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_render.c | 344 unsigned vertex_size = r300->velems->vertex_size_dwords; in r300_draw_arrays_immediate() local 347 unsigned dwords = 4 + info->count * vertex_size; in r300_draw_arrays_immediate() 386 OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); in r300_draw_arrays_immediate() 387 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, info->count * vertex_size); in r300_draw_arrays_immediate() 865 size_t vertex_size; member 890 ushort vertex_size, in r300_render_allocate_vertices() argument 896 size_t size = (size_t)vertex_size * (size_t)count; in r300_render_allocate_vertices() 917 r300render->vertex_size = vertex_size; in r300_render_allocate_vertices() 942 r300render->vertex_size * (max + 1)); in r300_render_unmap_vertices() 1115 unsigned vertex_size = in r300_blitter_draw_rectangle() local [all …]
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_swtcl.c | 220 rmesa->radeon.swtcl.vertex_size = in radeonSetVertexFormat() 225 rmesa->radeon.swtcl.vertex_size /= 4; in radeonSetVertexFormat() 228 "%s: vertex_size= %d floats\n", __func__, rmesa->radeon.swtcl.vertex_size); in radeonSetVertexFormat() 239 const int vertex_size = 7; in radeon_predict_emit_size() local 243 (scissor_size + prims_size + vertex_size), in radeon_predict_emit_size() 248 rmesa->radeon.swtcl.emit_prediction += scissor_size + prims_size + vertex_size in radeon_predict_emit_size() 325 rmesa->radeon.swtcl.vertex_size, in r100_swtcl_flush() 396 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4)) 397 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 ) 493 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_vbo_translate.c | 20 uint32_t vertex_size; member 47 ctx->vertex_size = nvc0->vertex->size; in nvc0_push_context_init() 254 ctx->dest += nR * ctx->vertex_size; in disp_vertices_i08() 287 ctx->dest += ctx->vertex_size; in disp_vertices_i08() 311 ctx->dest += nR * ctx->vertex_size; in disp_vertices_i16() 344 ctx->dest += ctx->vertex_size; in disp_vertices_i16() 368 ctx->dest += nR * ctx->vertex_size; in disp_vertices_i32() 401 ctx->dest += ctx->vertex_size; in disp_vertices_i32()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_prim_vbuf.c | 64 uint vertex_size; member 90 ushort vertex_size, ushort nr_vertices) in sp_vbuf_allocate_vertices() argument 93 unsigned size = vertex_size * nr_vertices; in sp_vbuf_allocate_vertices() 101 cvbr->vertex_size = vertex_size; in sp_vbuf_allocate_vertices() 129 assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); in sp_vbuf_unmap_vertices()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_vbuf.c | 76 ushort vertex_size, ushort nr_vertices) in lp_setup_allocate_vertices() argument 79 unsigned size = vertex_size * nr_vertices; in lp_setup_allocate_vertices() 87 setup->vertex_size = vertex_size; in lp_setup_allocate_vertices() 112 assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size ); in lp_setup_unmap_vertices()
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